FAQ

Is Pixel Art Studio a standalone application?

No, it’s a Blender add-on (plugin / addon). It requires you to use it in a project inside Blender.

Does it require external dependencies?

No, it’s made 100% with Python using only Blender’s APIs. It is a native Blender plugin.

Does it have shortcuts / keymaps? Can I customize them?

Yes, it has shortcuts and they are customizable. See Shortcuts.

What is the version of Blender required?

Developed and fully tested with Blender 5.1. The recommended version is Blender 5.1.

But it’s also compatible with Blender 3.6, Blender 4.0+ through Blender 5.1.

Can I draw, paint, edit and select pixel art in the 3D viewport?

Yes, you can draw and paint pixel art on the model in the 3D viewport, both in Edit and Object modes. You can alternate between Pixel Art Studio tools and Blender’s tools on the fly.

Can I draw, paint, edit and select pixel art in Blender’s Image Editor 2D viewport?

Yes, support for painting and drawing pixel art in both 2D and 3D viewports is implemented.

My model has a custom shader and custom material, can I use Pixel Art Studio to paint it?

Yes.

Is there undo and redo support?

Yes, undo history is implemented, you can undo and redo normally in Blender.